This commit is contained in:
Antoine Phan
2024-01-17 23:33:14 -05:00
parent 5a24ecc802
commit ee90d9cc27
28 changed files with 2453 additions and 1 deletions

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[colors.cursor]
cursor = "CellForeground"
text = "CellBackground"
[colors.primary]
background = "#1d1f21"
foreground = "#c5c8c6"
[cursor]
blink_interval = 750
thickness = 0.2
unfocused_hollow = true
[cursor.style]
blinking = "On"
shape = "Beam"
[env]
TERM = "xterm-256color"
[font]
size = 9
[font.bold]
style = "Bold"
[font.normal]
family = "FiraCode Nerd Font"
style = "Medium"
[window]
decorations = "none"
decorations_theme_variant = "Dark"
dynamic_padding = false
dynamic_title = true
opacity = 0.8
title = "Alacritty"
[window.dimensions]
columns = 90
lines = 32
[window.padding]
x = 10
y = 10

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# Configuration for Alacritty, the GPU enhanced terminal emulator.
# Import additional configuration files
#
# Imports are loaded in order, skipping all missing files, with the importing
# file being loaded last. If a field is already present in a previous import, it
# will be replaced.
#
# All imports must either be absolute paths starting with `/`, or paths relative
# to the user's home directory starting with `~/`.
#import:
# - /path/to/alacritty.yml
# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
# set by alacritty itself.
env:
# TERM variable
#
# This value is used to set the `$TERM` environment variable for
# each instance of Alacritty. If it is not present, alacritty will
# check the local terminfo database and use `alacritty` if it is
# available, otherwise `xterm-256color` is used.
TERM: xterm-256color # alacritty
window:
# Window dimensions (changes require restart)
#
# Number of lines/columns (not pixels) in the terminal. Both lines and columns
# must be non-zero for this to take effect. The number of columns must be at
# least `2`, while using a value of `0` for columns and lines will fall back
# to the window manager's recommended size
dimensions:
columns: 90
lines: 32
# Window position (changes require restart)
#
# Specified in number of pixels.
# If the position is not set, the window manager will handle the placement.
#position:
# x: 0
# y: 0
# Window padding (changes require restart)
#
# Blank space added around the window in pixels. This padding is scaled
# by DPI and the specified value is always added at both opposing sides.
padding:
x: 10
y: 10
# Spread additional padding evenly around the terminal content.
dynamic_padding: false
# Window decorations
#
# Values for `decorations`:
# - full: Borders and title bar
# - none: Neither borders nor title bar
#
# Values for `decorations` (macOS only):
# - transparent: Title bar, transparent background and title bar buttons
# - buttonless: Title bar, transparent background and no title bar buttons
decorations: none
# Background opacity
#
# Window opacity as a floating point number from `0.0` to `1.0`.
# The value `0.0` is completely transparent and `1.0` is opaque.
opacity: 0.8
# Startup Mode (changes require restart)
#
# Values for `startup_mode`:
# - Windowed
# - Maximized
# - Fullscreen
#
# Values for `startup_mode` (macOS only):
# - SimpleFullscreen
#startup_mode: Windowed
# Window title
title: Alacritty
# Allow terminal applications to change Alacritty's window title.
dynamic_title: true
# Window class (Linux/BSD only):
#class:
# Application instance name
#instance: Alacritty
# General application class
#general: Alacritty
# Decorations theme variant
#
# Override the variant of the System theme/GTK theme/Wayland client side
# decorations. Commonly supported values are `Dark`, `Light`, and `None` for
# auto pick-up. Set this to `None` to use the default theme variant.
decorations_theme_variant: Dark
# Make `Option` key behave as `Alt` (macOS only):
# - OnlyLeft
# - OnlyRight
# - Both
# - None (default)
#option_as_alt: None
#scrolling:
# Maximum number of lines in the scrollback buffer.
# Specifying '0' will disable scrolling.
#history: 10000
# Scrolling distance multiplier.
#multiplier: 3
# Font configuration
font:
normal:
# Font family
family: FiraCode Nerd Font
# The `style` can be specified to pick a specific face.
style: Medium
# Bold font face
bold:
# Font family
#
#family: monospace
# The `style` can be specified to pick a specific face.
style: Bold
# Italic font face
#italic:
# Font family
#
# If the italic family is not specified, it will fall back to the
# value specified for the normal font.
#family: monospace
# The `style` can be specified to pick a specific face.
#style: Italic
# Bold italic font face
#bold_italic:
# Font family
#
# If the bold italic family is not specified, it will fall back to the
# value specified for the normal font.
#family: monospace
# The `style` can be specified to pick a specific face.
#style: Bold Italic
# Font size
size: 9
# Offset is the extra space around each character. `offset.y` can be thought
# of as modifying the line spacing, and `offset.x` as modifying the letter
# spacing.
#offset:
# x: 0
# y: 0
# Glyph offset determines the locations of the glyphs within their cells with
# the default being at the bottom. Increasing `x` moves the glyph to the
# right, increasing `y` moves the glyph upward.
#glyph_offset:
# x: 0
# y: 0
# Use built-in font for box drawing characters.
#
# If `true`, Alacritty will use a custom built-in font for box drawing
# characters (Unicode points 2500 - 259f).
#
#builtin_box_drawing: true
# If `true`, bold text is drawn using the bright color variants.
#draw_bold_text_with_bright_colors: false
# Colors (Tomorrow Night)
colors:
# Default colors
primary:
background: '#1d1f21'
foreground: '#c5c8c6'
# Bright and dim foreground colors
#
# The dimmed foreground color is calculated automatically if it is not
# present. If the bright foreground color is not set, or
# `draw_bold_text_with_bright_colors` is `false`, the normal foreground
# color will be used.
#dim_foreground: '#828482'
#bright_foreground: '#eaeaea'
# Cursor colors
#
# Colors which should be used to draw the terminal cursor.
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
cursor:
text: CellBackground
cursor: CellForeground
# Vi mode cursor colors
#
# Colors for the cursor when the vi mode is active.
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#vi_mode_cursor:
# text: CellBackground
# cursor: CellForeground
# Search colors
#
# Colors used for the search bar and match highlighting.
#search:
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#matches:
# foreground: '#000000'
# background: '#ffffff'
#focused_match:
# foreground: '#ffffff'
# background: '#000000'
# Keyboard hints
#hints:
# First character in the hint label
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#start:
# foreground: '#1d1f21'
# background: '#e9ff5e'
# All characters after the first one in the hint label
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#end:
# foreground: '#e9ff5e'
# background: '#1d1f21'
# Line indicator
#
# Color used for the indicator displaying the position in history during
# search and vi mode.
#
# By default, these will use the opposing primary color.
#line_indicator:
# foreground: None
# background: None
# Footer bar
#
# Color used for the footer bar on the bottom, used by search regex input,
# hyperlink URI preview, etc.
#
#footer_bar:
# background: '#c5c8c6'
# foreground: '#1d1f21'
# Selection colors
#
# Colors which should be used to draw the selection area.
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#selection:
# text: CellBackground
# background: CellForeground
# Normal colors
#normal:
# black: '#1d1f21'
# red: '#cc6666'
# green: '#b5bd68'
# yellow: '#f0c674'
# blue: '#81a2be'
# magenta: '#b294bb'
# cyan: '#8abeb7'
# white: '#c5c8c6'
# Bright colors
#bright:
# black: '#666666'
# red: '#d54e53'
# green: '#b9ca4a'
# yellow: '#e7c547'
# blue: '#7aa6da'
# magenta: '#c397d8'
# cyan: '#70c0b1'
# white: '#eaeaea'
# Dim colors
#
# If the dim colors are not set, they will be calculated automatically based
# on the `normal` colors.
#dim:
# black: '#131415'
# red: '#864343'
# green: '#777c44'
# yellow: '#9e824c'
# blue: '#556a7d'
# magenta: '#75617b'
# cyan: '#5b7d78'
# white: '#828482'
# Indexed Colors
#
# The indexed colors include all colors from 16 to 256.
# When these are not set, they're filled with sensible defaults.
#
# Example:
# `- { index: 16, color: '#ff00ff' }`
#
#indexed_colors: []
# Transparent cell backgrounds
#
# Whether or not `window.opacity` applies to all cell backgrounds or only to
# the default background. When set to `true` all cells will be t#ransparent
# regardless of their background color.
#transparent_background_colors: false
# Bell
#
# The bell is rung every time the BEL control character is received.
#bell:
# Visual Bell Animation
#
# Animation effect for flashing the screen when the visual bell is rung.
#
# Values for `animation`:
# - Ease
# - EaseOut
# - EaseOutSine
# - EaseOutQuad
# - EaseOutCubic
# - EaseOutQuart
# - EaseOutQuint
# - EaseOutExpo
# - EaseOutCirc
# - Linear
#animation: Linear
# Duration of the visual bell flash in milliseconds. A `duration` of `0` will
# disable the visual bell animation.
#duration: 100
# Visual bell animation color.
#color: '#ffffff'
# Bell Command
#
# This program is executed whenever the bell is rung.
#
# When set to `command: None`, no command will be executed.
#
# Example:
# command:
# program: notify-send
# args: ["Hello, World!"]
#
#command: None
#selection:
# This string contains all characters that are used as separators for
# "semantic words" in Alacritty.
#semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
# When set to `true`, selected text will be copied to the primary clipboard.
#save_to_clipboard: false
cursor:
# Cursor style
style:
# Cursor shape
#
# Values for `shape`:
# - ▇ Block
# - _ Underline
# - | Beam
shape: Beam
# Cursor blinking state
#
# Values for `blinking`:
# - Never: Prevent the cursor from ever blinking
# - Off: Disable blinking by default
# - On: Enable blinking by default
# - Always: Force the cursor to always blink
blinking: On
# Vi mode cursor style
#
# If the vi mode cursor style is `None` or not specified, it will fall back to
# the style of the active value of the normal cursor.
#
# See `cursor.style` for available options.
#vi_mode_style: None
# Cursor blinking interval in milliseconds.
blink_interval: 750
# Time after which cursor stops blinking, in seconds.
#
# Specifying '0' will disable timeout for blinking.
#blink_timeout: 5
# If this is `true`, the cursor will be rendered as a hollow box when the
# window is not focused.
unfocused_hollow: true
# Thickness of the cursor relative to the cell width as floating point number
# from `0.0` to `1.0`.
thickness: 0.2
# Live config reload (changes require restart)
#live_config_reload: true
# Shell
#
# You can set `shell.program` to the path of your favorite shell, e.g.
# `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the
# shell.
#
# Default:
# - (Linux/BSD/macOS) `$SHELL` or the user's login shell, if `$SHELL` is unset
# - (Windows) powershell
#shell:
# program: /bin/bash
# args:
# - --login
# Startup directory
#
# Directory the shell is started in. If this is unset, or `None`, the working
# directory of the parent process will be used.
#working_directory: None
# Offer IPC using `alacritty msg` (unix only)
#ipc_socket: true
#mouse:
# Click settings
#
# The `double_click` and `triple_click` settings control the time
# alacritty should wait for accepting multiple clicks as one double
# or triple click.
#double_click: { threshold: 300 }
#triple_click: { threshold: 300 }
# If this is `true`, the cursor is temporarily hidden when typing.
#hide_when_typing: false
# Hints
#
# Terminal hints can be used to find text or hyperlink in the visible part of
# the terminal and pipe it to other applications.
#hints:
# Keys used for the hint labels.
#alphabet: "jfkdls;ahgurieowpq"
# List with all available hints
#
# Each hint must have any of `regex` or `hyperlinks` field and either an
# `action` or a `command` field. The fields `mouse`, `binding` and
# `post_processing` are optional.
#
# The `hyperlinks` option will cause OSC 8 escape sequence hyperlinks to be
# highlighted.
#
# The fields `command`, `binding.key`, `binding.mods`, `binding.mode` and
# `mouse.mods` accept the same values as they do in the `key_bindings` section.
#
# The `mouse.enabled` field controls if the hint should be underlined while
# the mouse with all `mouse.mods` keys held or the vi mode cursor is above it.
#
# If the `post_processing` field is set to `true`, heuristics will be used to
# shorten the match if there are characters likely not to be part of the hint
# (e.g. a trailing `.`). This is most useful for URIs and applies only to
# `regex` matches.
#
# Values for `action`:
# - Copy
# Copy the hint's text to the clipboard.
# - Paste
# Paste the hint's text to the terminal or search.
# - Select
# Select the hint's text.
# - MoveViModeCursor
# Move the vi mode cursor to the beginning of the hint.
#enabled:
# - regex: "(ipfs:|ipns:|magnet:|mailto:|gemini:|gopher:|https:|http:|news:|file:|git:|ssh:|ftp:)\
# [^\u0000-\u001F\u007F-\u009F<>\"\\s{-}\\^⟨⟩`]+"
# hyperlinks: true
# command: xdg-open
# post_processing: true
# mouse:
# enabled: true
# mods: None
# binding:
# key: U
# mods: Control|Shift
# Mouse bindings
#
# Mouse bindings are specified as a list of objects, much like the key
# bindings further below.
#
# To trigger mouse bindings when an application running within Alacritty
# captures the mouse, the `Shift` modifier is automatically added as a
# requirement.
#
# Each mouse binding will specify a:
#
# - `mouse`:
#
# - Middle
# - Left
# - Right
# - Numeric identifier such as `5`
#
# - `action` (see key bindings for actions not exclusive to mouse mode)
#
# - Mouse exclusive actions:
#
# - ExpandSelection
# Expand the selection to the current mouse cursor location.
#
# And optionally:
#
# - `mods` (see key bindings)
#mouse_bindings:
# - { mouse: Right, action: ExpandSelection }
# - { mouse: Right, mods: Control, action: ExpandSelection }
# - { mouse: Middle, mode: ~Vi, action: PasteSelection }
# Key bindings
#
# Key bindings are specified as a list of objects. For example, this is the
# default paste binding:
#
# `- { key: V, mods: Control|Shift, action: Paste }`
#
# Each key binding will specify a:
#
# - `key`: Identifier of the key pressed
#
# - A-Z
# - F1-F24
# - Key0-Key9
#
# A full list with available key codes can be found here:
# https://docs.rs/winit/*/winit/event/enum.VirtualKeyCode.html#variants
#
# Instead of using the name of the keys, the `key` field also supports using
# the scancode of the desired key. Scancodes have to be specified as a
# decimal number. This command will allow you to display the hex scancodes
# for certain keys:
#
# `showkey --scancodes`.
#
# Then exactly one of:
#
# - `chars`: Send a byte sequence to the running application
#
# The `chars` field writes the specified string to the terminal. This makes
# it possible to pass escape sequences. To find escape codes for bindings
# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
# of tmux. Note that applications use terminfo to map escape sequences back
# to keys. It is therefore required to update the terminfo when changing an
# escape sequence.
#
# - `action`: Execute a predefined action
#
# - ToggleViMode
# - SearchForward
# Start searching toward the right of the search origin.
# - SearchBackward
# Start searching toward the left of the search origin.
# - Copy
# - Paste
# - IncreaseFontSize
# - DecreaseFontSize
# - ResetFontSize
# - ScrollPageUp
# - ScrollPageDown
# - ScrollHalfPageUp
# - ScrollHalfPageDown
# - ScrollLineUp
# - ScrollLineDown
# - ScrollToTop
# - ScrollToBottom
# - ClearHistory
# Remove the terminal's scrollback history.
# - Hide
# Hide the Alacritty window.
# - Minimize
# Minimize the Alacritty window.
# - Quit
# Quit Alacritty.
# - ToggleFullscreen
# - SpawnNewInstance
# Spawn a new instance of Alacritty.
# - CreateNewWindow
# Create a new Alacritty window from the current process.
# - ClearLogNotice
# Clear Alacritty's UI warning and error notice.
# - ClearSelection
# Remove the active selection.
# - ReceiveChar
# - None
#
# - Vi mode exclusive actions:
#
# - Open
# Perform the action of the first matching hint under the vi mode cursor
# with `mouse.enabled` set to `true`.
# - ToggleNormalSelection
# - ToggleLineSelection
# - ToggleBlockSelection
# - ToggleSemanticSelection
# Toggle semantic selection based on `selection.semantic_escape_chars`.
# - CenterAroundViCursor
# Center view around vi mode cursor
#
# - Vi mode exclusive cursor motion actions:
#
# - Up
# One line up.
# - Down
# One line down.
# - Left
# One character left.
# - Right
# One character right.
# - First
# First column, or beginning of the line when already at the first column.
# - Last
# Last column, or beginning of the line when already at the last column.
# - FirstOccupied
# First non-empty cell in this terminal row, or first non-empty cell of
# the line when already at the first cell of the row.
# - High
# Top of the screen.
# - Middle
# Center of the screen.
# - Low
# Bottom of the screen.
# - SemanticLeft
# Start of the previous semantically separated word.
# - SemanticRight
# Start of the next semantically separated word.
# - SemanticLeftEnd
# End of the previous semantically separated word.
# - SemanticRightEnd
# End of the next semantically separated word.
# - WordLeft
# Start of the previous whitespace separated word.
# - WordRight
# Start of the next whitespace separated word.
# - WordLeftEnd
# End of the previous whitespace separated word.
# - WordRightEnd
# End of the next whitespace separated word.
# - Bracket
# Character matching the bracket at the cursor's location.
# - SearchNext
# Beginning of the next match.
# - SearchPrevious
# Beginning of the previous match.
# - SearchStart
# Start of the match to the left of the vi mode cursor.
# - SearchEnd
# End of the match to the right of the vi mode cursor.
#
# - Search mode exclusive actions:
# - SearchFocusNext
# Move the focus to the next search match.
# - SearchFocusPrevious
# Move the focus to the previous search match.
# - SearchConfirm
# - SearchCancel
# - SearchClear
# Reset the search regex.
# - SearchDeleteWord
# Delete the last word in the search regex.
# - SearchHistoryPrevious
# Go to the previous regex in the search history.
# - SearchHistoryNext
# Go to the next regex in the search history.
#
# - macOS exclusive actions:
# - ToggleSimpleFullscreen
# Enter fullscreen without occupying another space.
#
# - Linux/BSD exclusive actions:
#
# - CopySelection
# Copy from the selection buffer.
# - PasteSelection
# Paste from the selection buffer.
#
# - `command`: Fork and execute a specified command plus arguments
#
# The `command` field must be a map containing a `program` string and an
# `args` array of command line parameter strings. For example:
# `{ program: "alacritty", args: ["-e", "vttest"] }`
#
# And optionally:
#
# - `mods`: Key modifiers to filter binding actions
#
# - Command
# - Control
# - Option
# - Super
# - Shift
# - Alt
#
# Multiple `mods` can be combined using `|` like this:
# `mods: Control|Shift`.
# Whitespace and capitalization are relevant and must match the example.
#
# - `mode`: Indicate a binding for only specific terminal reported modes
#
# This is mainly used to send applications the correct escape sequences
# when in different modes.
#
# - AppCursor
# - AppKeypad
# - Search
# - Alt
# - Vi
#
# A `~` operator can be used before a mode to apply the binding whenever
# the mode is *not* active, e.g. `~Alt`.
#
# Bindings are always filled by default, but will be replaced when a new
# binding with the same triggers is defined. To unset a default binding, it can
# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
# a no-op if you do not wish to receive input characters for that binding.
#
# If the same trigger is assigned to multiple actions, all of them are executed
# in the order they were defined in.
#key_bindings:
#- { key: Paste, action: Paste }
#- { key: Copy, action: Copy }
#- { key: L, mods: Control, action: ClearLogNotice }
#- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" }
#- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp }
#- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
#- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop }
#- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
# Vi Mode
#- { key: Space, mods: Shift|Control, mode: ~Search, action: ToggleViMode }
#- { key: Space, mods: Shift|Control, mode: Vi|~Search, action: ScrollToBottom }
#- { key: Escape, mode: Vi|~Search, action: ClearSelection }
#- { key: I, mode: Vi|~Search, action: ToggleViMode }
#- { key: I, mode: Vi|~Search, action: ScrollToBottom }
#- { key: C, mods: Control, mode: Vi|~Search, action: ToggleViMode }
#- { key: Y, mods: Control, mode: Vi|~Search, action: ScrollLineUp }
#- { key: E, mods: Control, mode: Vi|~Search, action: ScrollLineDown }
#- { key: G, mode: Vi|~Search, action: ScrollToTop }
#- { key: G, mods: Shift, mode: Vi|~Search, action: ScrollToBottom }
#- { key: B, mods: Control, mode: Vi|~Search, action: ScrollPageUp }
#- { key: F, mods: Control, mode: Vi|~Search, action: ScrollPageDown }
#- { key: U, mods: Control, mode: Vi|~Search, action: ScrollHalfPageUp }
#- { key: D, mods: Control, mode: Vi|~Search, action: ScrollHalfPageDown }
#- { key: Y, mode: Vi|~Search, action: Copy }
#- { key: Y, mode: Vi|~Search, action: ClearSelection }
#- { key: Copy, mode: Vi|~Search, action: ClearSelection }
#- { key: V, mode: Vi|~Search, action: ToggleNormalSelection }
#- { key: V, mods: Shift, mode: Vi|~Search, action: ToggleLineSelection }
#- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection }
#- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection }
#- { key: Return, mode: Vi|~Search, action: Open }
#- { key: Z, mode: Vi|~Search, action: CenterAroundViCursor }
#- { key: K, mode: Vi|~Search, action: Up }
#- { key: J, mode: Vi|~Search, action: Down }
#- { key: H, mode: Vi|~Search, action: Left }
#- { key: L, mode: Vi|~Search, action: Right }
#- { key: Up, mode: Vi|~Search, action: Up }
#- { key: Down, mode: Vi|~Search, action: Down }
#- { key: Left, mode: Vi|~Search, action: Left }
#- { key: Right, mode: Vi|~Search, action: Right }
#- { key: Key0, mode: Vi|~Search, action: First }
#- { key: Key4, mods: Shift, mode: Vi|~Search, action: Last }
#- { key: Key6, mods: Shift, mode: Vi|~Search, action: FirstOccupied }
#- { key: H, mods: Shift, mode: Vi|~Search, action: High }
#- { key: M, mods: Shift, mode: Vi|~Search, action: Middle }
#- { key: L, mods: Shift, mode: Vi|~Search, action: Low }
#- { key: B, mode: Vi|~Search, action: SemanticLeft }
#- { key: W, mode: Vi|~Search, action: SemanticRight }
#- { key: E, mode: Vi|~Search, action: SemanticRightEnd }
#- { key: B, mods: Shift, mode: Vi|~Search, action: WordLeft }
#- { key: W, mods: Shift, mode: Vi|~Search, action: WordRight }
#- { key: E, mods: Shift, mode: Vi|~Search, action: WordRightEnd }
#- { key: Key5, mods: Shift, mode: Vi|~Search, action: Bracket }
#- { key: Slash, mode: Vi|~Search, action: SearchForward }
#- { key: Slash, mods: Shift, mode: Vi|~Search, action: SearchBackward }
#- { key: N, mode: Vi|~Search, action: SearchNext }
#- { key: N, mods: Shift, mode: Vi|~Search, action: SearchPrevious }
# Search Mode
#- { key: Return, mode: Search|Vi, action: SearchConfirm }
#- { key: Escape, mode: Search, action: SearchCancel }
#- { key: C, mods: Control, mode: Search, action: SearchCancel }
#- { key: U, mods: Control, mode: Search, action: SearchClear }
#- { key: W, mods: Control, mode: Search, action: SearchDeleteWord }
#- { key: P, mods: Control, mode: Search, action: SearchHistoryPrevious }
#- { key: N, mods: Control, mode: Search, action: SearchHistoryNext }
#- { key: Up, mode: Search, action: SearchHistoryPrevious }
#- { key: Down, mode: Search, action: SearchHistoryNext }
#- { key: Return, mode: Search|~Vi, action: SearchFocusNext }
#- { key: Return, mods: Shift, mode: Search|~Vi, action: SearchFocusPrevious }
# (Windows, Linux, and BSD only)
#- { key: V, mods: Control|Shift, mode: ~Vi, action: Paste }
#- { key: C, mods: Control|Shift, action: Copy }
#- { key: F, mods: Control|Shift, mode: ~Search, action: SearchForward }
#- { key: B, mods: Control|Shift, mode: ~Search, action: SearchBackward }
#- { key: C, mods: Control|Shift, mode: Vi|~Search, action: ClearSelection }
#- { key: Insert, mods: Shift, action: PasteSelection }
#- { key: Key0, mods: Control, action: ResetFontSize }
#- { key: Equals, mods: Control, action: IncreaseFontSize }
#- { key: Plus, mods: Control, action: IncreaseFontSize }
#- { key: NumpadAdd, mods: Control, action: IncreaseFontSize }
#- { key: Minus, mods: Control, action: DecreaseFontSize }
#- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize }
# (Windows only)
#- { key: Return, mods: Alt, action: ToggleFullscreen }
# (macOS only)
#- { key: K, mods: Command, mode: ~Vi|~Search, chars: "\x0c" }
#- { key: K, mods: Command, mode: ~Vi|~Search, action: ClearHistory }
#- { key: Key0, mods: Command, action: ResetFontSize }
#- { key: Equals, mods: Command, action: IncreaseFontSize }
#- { key: Plus, mods: Command, action: IncreaseFontSize }
#- { key: NumpadAdd, mods: Command, action: IncreaseFontSize }
#- { key: Minus, mods: Command, action: DecreaseFontSize }
#- { key: NumpadSubtract, mods: Command, action: DecreaseFontSize }
#- { key: V, mods: Command, action: Paste }
#- { key: C, mods: Command, action: Copy }
#- { key: C, mods: Command, mode: Vi|~Search, action: ClearSelection }
#- { key: H, mods: Command, action: Hide }
#- { key: H, mods: Command|Alt, action: HideOtherApplications }
#- { key: M, mods: Command, action: Minimize }
#- { key: Q, mods: Command, action: Quit }
#- { key: W, mods: Command, action: Quit }
#- { key: N, mods: Command, action: CreateNewWindow }
#- { key: F, mods: Command|Control, action: ToggleFullscreen }
#- { key: F, mods: Command, mode: ~Search, action: SearchForward }
#- { key: B, mods: Command, mode: ~Search, action: SearchBackward }
#debug:
# Display the time it takes to redraw each frame.
#render_timer: false
# Keep the log file after quitting Alacritty.
#persistent_logging: false
# Log level
#
# Values for `log_level`:
# - Off
# - Error
# - Warn
# - Info
# - Debug
# - Trace
#log_level: Warn
# Renderer override.
# - glsl3
# - gles2
# - gles2_pure
#renderer: None
# Print all received window events.
#print_events: false
# Highlight window damage information.
#highlight_damage: false

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@@ -0,0 +1,24 @@
output HDMI-1
crtc 0
filter bilinear
mode 1920x1080
pos 0x0
primary
rate 60.00
transform 0.871567,0.490250,0.000000,-0.490250,0.871567,941.000000,0.000000,0.000000,1.000000
x-prop-aspect_ratio Automatic
x-prop-audio auto
x-prop-broadcast_rgb Automatic
x-prop-colorspace Default
x-prop-max_bpc 12
x-prop-non_desktop 0
output eDP-1
crtc 1
mode 1920x1080
pos 2203x816
rate 60.01
x-prop-broadcast_rgb Automatic
x-prop-colorspace Default
x-prop-max_bpc 12
x-prop-non_desktop 0
x-prop-scaling_mode Full aspect

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@@ -0,0 +1,2 @@
HDMI-1 00ffffffffffff0010acc8a1423334311c20010380351e78ea5625ab534f9d25105054a54b00714f8180a9c0d1c081c081cf01010101023a801871382d40582c45000f282100001e000000ff003339334c4c51330a2020202020000000fc0044454c4c20503234323248450a000000fd00384c1e5311000a20202020202001cb020315b14a900504030201141f121365030c001000023a801871382d40582c45000f282100001e011d8018711c1620582c25000f282100009e011d007251d01e206e2855000f282100001e8c0ad08a20e02d10103e96000f2821000018000000000000000000000000000000000000000000000000000000000000000000005e
eDP-1 00ffffffffffff000dae0d15000000002a1c0104952213780328659759548e271e505400000001010101010101010101010101010101b43b804a713834405036680058c11000001acd27804a713834405036680058c11000001a00000000000000000000000000000000000000000002000c3dff0d3c7d1212267d0000000057

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@@ -0,0 +1,22 @@
output HDMI-1
crtc 1
mode 1920x1080
pos 0x0
rate 60.00
x-prop-aspect_ratio Automatic
x-prop-audio auto
x-prop-broadcast_rgb Automatic
x-prop-colorspace Default
x-prop-max_bpc 12
x-prop-non_desktop 0
output eDP-1
crtc 0
mode 1920x1080
pos 0x1080
primary
rate 60.01
x-prop-broadcast_rgb Automatic
x-prop-colorspace Default
x-prop-max_bpc 12
x-prop-non_desktop 0
x-prop-scaling_mode Full aspect

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@@ -0,0 +1,2 @@
HDMI-1 00ffffffffffff0010acc8a1424430311c20010380351e78ea5625ab534f9d25105054a54b00714f8180a9c0d1c081c081cf01010101023a801871382d40582c45000f282100001e000000ff004248574d4c51330a2020202020000000fc0044454c4c20503234323248450a000000fd00384c1e5311000a202020202020017b020315b14a900504030201141f121365030c001000023a801871382d40582c45000f282100001e011d8018711c1620582c25000f282100009e011d007251d01e206e2855000f282100001e8c0ad08a20e02d10103e96000f2821000018000000000000000000000000000000000000000000000000000000000000000000005e
eDP-1 00ffffffffffff000dae0d15000000002a1c0104952213780328659759548e271e505400000001010101010101010101010101010101b43b804a713834405036680058c11000001acd27804a713834405036680058c11000001a00000000000000000000000000000000000000000002000c3dff0d3c7d1212267d0000000057

387
.config/dunst/dunstrc Normal file
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# See dunst(5) for all configuration options
[global]
### Display ###
# Which monitor should the notifications be displayed on.
monitor = 0
# Display notification on focused monitor. Possible modes are:
# mouse: follow mouse pointer
# keyboard: follow window with keyboard focus
# none: don't follow anything
#
# "keyboard" needs a window manager that exports the
# _NET_ACTIVE_WINDOW property.
# This should be the case for almost all modern window managers.
#
# If this option is set to mouse or keyboard, the monitor option
# will be ignored.
follow = mouse
### Geometry ###
# dynamic width from 0 to 300
# width = (0, 300)
# constant width of 300
width = 500
# The maximum height of a single notification, excluding the frame.
height = 240
# Position the notification in the top right corner
origin = top-center
# Offset from the origin
offset = 0x12
# Scale factor. It is auto-detected if value is 0.
scale = 0
# Maximum number of notification (0 means no limit)
notification_limit = 0
### Progress bar ###
# Turn on the progess bar. It appears when a progress hint is passed with
# for example dunstify -h int:value:12
progress_bar = true
# Set the progress bar height. This includes the frame, so make sure
# it's at least twice as big as the frame width.
progress_bar_height = 10
# Set the frame width of the progress bar
progress_bar_frame_width = 1
# Set the minimum width for the progress bar
progress_bar_min_width = 150
# Set the maximum width for the progress bar
progress_bar_max_width = 300
# Corner radius for the progress bar. 0 disables rounded corners.
progress_bar_corner_radius = 12
# Corner radius for the icon image.
icon_corner_radius = 0
# Show how many messages are currently hidden (because of
# notification_limit).
indicate_hidden = yes
# The transparency of the window. Range: [0; 100].
# This option will only work if a compositing window manager is
# present (e.g. xcompmgr, compiz, etc.). (X11 only)
transparency = 90
# Draw a line of "separator_height" pixel height between two
# notifications.
# Set to 0 to disable.
# If gap_size is greater than 0, this setting will be ignored.
separator_height = 2
# Padding between text and separator.
padding = 8
# Horizontal padding.
horizontal_padding = 8
# Padding between text and icon.
text_icon_padding = 0
# Defines width in pixels of frame around the notification window.
# Set to 0 to disable.
frame_width = 2
# Defines color of the frame around the notification window.
frame_color = "#d7c7ebaa"
# Size of gap to display between notifications - requires a compositor.
# If value is greater than 0, separator_height will be ignored and a border
# of size frame_width will be drawn around each notification instead.
# Click events on gaps do not currently propagate to applications below.
gap_size = 0
# Define a color for the separator.
# possible values are:
# * auto: dunst tries to find a color fitting to the background;
# * foreground: use the same color as the foreground;
# * frame: use the same color as the frame;
# * anything else will be interpreted as a X color.
separator_color = foreground
# Sort messages by urgency.
sort = no
# Don't remove messages, if the user is idle (no mouse or keyboard input)
# for longer than idle_threshold seconds.
# Set to 0 to disable.
# A client can set the 'transient' hint to bypass this. See the rules
# section for how to disable this if necessary
# idle_threshold = 120
### Text ###
font = Fira Code Nerd 12
# The spacing between lines. If the height is smaller than the
# font height, it will get raised to the font height.
line_height = 0
# Possible values are:
# full: Allow a small subset of html markup in notifications:
# <b>bold</b>
# <i>italic</i>
# <s>strikethrough</s>
# <u>underline</u>
#
# For a complete reference see
# <https://docs.gtk.org/Pango/pango_markup.html>.
#
# strip: This setting is provided for compatibility with some broken
# clients that send markup even though it's not enabled on the
# server. Dunst will try to strip the markup but the parsing is
# simplistic so using this option outside of matching rules for
# specific applications *IS GREATLY DISCOURAGED*.
#
# no: Disable markup parsing, incoming notifications will be treated as
# plain text. Dunst will not advertise that it has the body-markup
# capability if this is set as a global setting.
#
# It's important to note that markup inside the format option will be parsed
# regardless of what this is set to.
markup = full
# The format of the message. Possible variables are:
# %a appname
# %s summary
# %b body
# %i iconname (including its path)
# %I iconname (without its path)
# %p progress value if set ([ 0%] to [100%]) or nothing
# %n progress value if set without any extra characters
# %% Literal %
# Markup is allowed
format = "<b>%s</b>%p"
# Alignment of message text.
# Possible values are "left", "center" and "right".
alignment = left
# Vertical alignment of message text and icon.
# Possible values are "top", "center" and "bottom".
vertical_alignment = center
# Show age of message if message is older than show_age_threshold
# seconds.
# Set to -1 to disable.
show_age_threshold = 60
# Specify where to make an ellipsis in long lines.
# Possible values are "start", "middle" and "end".
ellipsize = middle
# Ignore newlines '\n' in notifications.
ignore_newline = no
# Stack together notifications with the same content
stack_duplicates = true
# Hide the count of stacked notifications with the same content
hide_duplicate_count = false
# Display indicators for URLs (U) and actions (A).
show_indicators = yes
### Icons ###
# Recursive icon lookup. You can set a single theme, instead of having to
# define all lookup paths.
enable_recursive_icon_lookup = true
# Set icon theme (only used for recursive icon lookup)
icon_theme = Adwaita
# You can also set multiple icon themes, with the leftmost one being used first.
# icon_theme = "Adwaita, breeze"
# Align icons left/right/top/off
icon_position = left
# Scale small icons up to this size, set to 0 to disable. Helpful
# for e.g. small files or high-dpi screens. In case of conflict,
# max_icon_size takes precedence over this.
min_icon_size = 32
# Scale larger icons down to this size, set to 0 to disable
max_icon_size = 128
# Paths to default icons (only neccesary when not using recursive icon lookup)
icon_path = /usr/share/icons/gnome/16x16/status/:/usr/share/icons/gnome/16x16/devices/
### History ###
# Should a notification popped up from history be sticky or timeout
# as if it would normally do.
sticky_history = no
# Maximum amount of notifications kept in history
history_length = 20
### Misc/Advanced ###
# dmenu path.
dmenu = /usr/bin/dmenu -p dunst:
# Browser for opening urls in context menu.
browser = /usr/bin/xdg-open
# Always run rule-defined scripts, even if the notification is suppressed
always_run_script = true
# Define the title of the windows spawned by dunst
title = Dunst
# Define the class of the windows spawned by dunst
class = Dunst
# Define the corner radius of the notification window
# in pixel size. If the radius is 0, you have no rounded
# corners.
# The radius will be automatically lowered if it exceeds half of the
# notification height to avoid clipping text and/or icons.
corner_radius = 12
# Ignore the dbus closeNotification message.
# Useful to enforce the timeout set by dunst configuration. Without this
# parameter, an application may close the notification sent before the
# user defined timeout.
ignore_dbusclose = true
### Wayland ###
# These settings are Wayland-specific. They have no effect when using X11
# Uncomment this if you want to let notications appear under fullscreen
# applications (default: overlay)
# layer = top
# Set this to true to use X11 output on Wayland.
force_xwayland = false
### Legacy
# Use the Xinerama extension instead of RandR for multi-monitor support.
# This setting is provided for compatibility with older nVidia drivers that
# do not support RandR and using it on systems that support RandR is highly
# discouraged.
#
# By enabling this setting dunst will not be able to detect when a monitor
# is connected or disconnected which might break follow mode if the screen
# layout changes.
force_xinerama = false
### mouse
# Defines list of actions for each mouse event
# Possible values are:
# * none: Don't do anything.
# * do_action: Invoke the action determined by the action_name rule. If there is no
# such action, open the context menu.
# * open_url: If the notification has exactly one url, open it. If there are multiple
# ones, open the context menu.
# * close_current: Close current notification.
# * close_all: Close all notifications.
# * context: Open context menu for the notification.
# * context_all: Open context menu for all notifications.
# These values can be strung together for each mouse event, and
# will be executed in sequence.
mouse_left_click = close_current
mouse_middle_click = do_action, close_current
mouse_right_click = close_all
# Experimental features that may or may not work correctly. Do not expect them
# to have a consistent behaviour across releases.
[experimental]
# Calculate the dpi to use on a per-monitor basis.
# If this setting is enabled the Xft.dpi value will be ignored and instead
# dunst will attempt to calculate an appropriate dpi value for each monitor
# using the resolution and physical size. This might be useful in setups
# where there are multiple screens with very different dpi values.
per_monitor_dpi = false
[urgency_low]
# IMPORTANT: colors have to be defined in quotation marks.
# Otherwise the "#" and following would be interpreted as a comment.
background = "#222222"
foreground = "#888888"
timeout = 1
# Icon for notifications with low urgency, uncomment to enable
#default_icon = /path/to/icon
[urgency_normal]
background = "#3b2e94ee"
foreground = "#ffffff"
timeout = 1
# Icon for notifications with normal urgency, uncomment to enable
#default_icon = /path/to/icon
[urgency_critical]
background = "#900000"
foreground = "#ffffff"
frame_color = "#ff0000"
timeout = 0
# Icon for notifications with critical urgency, uncomment to enable
#default_icon = /path/to/icon
# Every section that isn't one of the above is interpreted as a rules to
# override settings for certain messages.
#
# Messages can be matched by
# appname (discouraged, see desktop_entry)
# body
# category
# desktop_entry
# icon
# match_transient
# msg_urgency
# stack_tag
# summary
#
# and you can override the
# background
# foreground
# format
# frame_color
# fullscreen
# new_icon
# set_stack_tag
# set_transient
# set_category
# timeout
# urgency
# icon_position
# skip_display
# history_ignore
# action_name
# word_wrap
# ellipsize
# alignment
# hide_text
#
# Shell-like globbing will get expanded.
#
# Instead of the appname filter, it's recommended to use the desktop_entry filter.
# GLib based applications export their desktop-entry name. In comparison to the appname,
# the desktop-entry won't get localized.
#
# SCRIPTING
# You can specify a script that gets run when the rule matches by
# setting the "script" option.
# The script will be called as follows:
# script appname summary body icon urgency
# where urgency can be "LOW", "NORMAL" or "CRITICAL".
#
# NOTE: It might be helpful to run dunst -print in a terminal in order
# to find fitting options for rules.

22
.config/nvim/init.vim Normal file
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set number
filetype plugin indent on
set tabstop=2
set shiftwidth=2
set expandtab
set noshowmode
call plug#begin()
Plug 'tpope/vim-sensible'
Plug 'ap/vim-css-color'
Plug 'itchyny/lightline.vim'
Plug 'preservim/tagbar'
Plug 'preservim/nerdtree'
Plug 'tpope/vim-surround'
Plug 'airblade/vim-gitgutter'
Plug 'preservim/nerdtree'
Plug 'ryanoasis/vim-devicons'
call plug#end()
map <C-o> :NERDTreeToggle<CR>

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@@ -0,0 +1,30 @@
{
"Comment.nvim": { "branch": "master", "commit": "a89339ffbee677ab0521a483b6dac7e2e67c907e" },
"LuaSnip": { "branch": "master", "commit": "8d6c0a93dec34900577ba725e91c44b8d3ca1f45" },
"base46": { "branch": "v2.0", "commit": "82b2e48ca4a858ff08860f868be779812321ee76" },
"better-escape.nvim": { "branch": "master", "commit": "426d29708064d5b1bfbb040424651c92af1f3f64" },
"cmp-buffer": { "branch": "main", "commit": "3022dbc9166796b644a841a02de8dd1cc1d311fa" },
"cmp-nvim-lsp": { "branch": "main", "commit": "0e6b2ed705ddcff9738ec4ea838141654f12eeef" },
"cmp-nvim-lua": { "branch": "main", "commit": "f12408bdb54c39c23e67cab726264c10db33ada8" },
"cmp-path": { "branch": "main", "commit": "91ff86cd9c29299a64f968ebb45846c485725f23" },
"cmp_luasnip": { "branch": "master", "commit": "18095520391186d634a0045dacaa346291096566" },
"extensions": { "branch": "v2.0", "commit": "f76b8460d2f960c1c5c2af40845ead33c725bbf7" },
"friendly-snippets": { "branch": "main", "commit": "b1b78a6433268fc172adb5a843e165035e83861e" },
"gitsigns.nvim": { "branch": "main", "commit": "7dfe4be94b4f84a9931098f0f0f618d055e50bd5" },
"indent-blankline.nvim": { "branch": "master", "commit": "018bd04d80c9a73d399c1061fa0c3b14a7614399" },
"lazy.nvim": { "branch": "main", "commit": "903f0fe542fc35b74f3c09494f9c175346dfa76d" },
"mason.nvim": { "branch": "main", "commit": "579d4bd178f4aae76a4f4dc2ea34bf5e8fa6231b" },
"null-ls.nvim": { "branch": "main", "commit": "25e3a4528179de903df85b4a8275f267b345b3b9" },
"nvim-autopairs": { "branch": "master", "commit": "7566a86f44bb72ba2b1a609f528a27d93241502d" },
"nvim-cmp": { "branch": "main", "commit": "777450fd0ae289463a14481673e26246b5e38bf2" },
"nvim-colorizer.lua": { "branch": "master", "commit": "dde3084106a70b9a79d48f426f6d6fec6fd203f7" },
"nvim-lspconfig": { "branch": "master", "commit": "cf95480e876ef7699bf08a1d02aa0ae3f4d5f353" },
"nvim-tree.lua": { "branch": "master", "commit": "967865cdb7ac56046af01a0cd79f215bda5f59aa" },
"nvim-treesitter": { "branch": "master", "commit": "57d1a5843742a180be9a3a1d1c652a7d22709691" },
"nvim-web-devicons": { "branch": "master", "commit": "4ec26d67d419c12a4abaea02f1b6c57b40c08d7e" },
"nvterm": { "branch": "main", "commit": "29a70ef608a8cc5db3a5fc300d39a39d1a44a863" },
"plenary.nvim": { "branch": "master", "commit": "9ac3e9541bbabd9d73663d757e4fe48a675bb054" },
"telescope.nvim": { "branch": "master", "commit": "6258d50b09f9ae087317e392efe7c05a7323492d" },
"ui": { "branch": "v2.0", "commit": "84d793ec7446bc688d8336eebed5bdd640a8b032" },
"which-key.nvim": { "branch": "main", "commit": "94cb020ff33a1e0e22fac1c41663d2c439741f17" }
}

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# Example_config
This can be used as an example custom config for NvChad, this branch is a minimal one. Do check the feature_full branch if you need all the ease in your config.

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---@type ChadrcConfig
local M = {}
-- Path to overriding theme and highlights files
local highlights = require "custom.highlights"
M.ui = {
theme = "onedark",
theme_toggle = { "onedark", "one_light" },
hl_override = highlights.override,
hl_add = highlights.add,
}
M.plugins = "custom.plugins"
-- check core.mappings for table structure
M.mappings = require "custom.mappings"
return M

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local on_attach = require("plugins.configs.lspconfig").on_attach
local capabilities = require("plugins.configs.lspconfig").capabilities
local lspconfig = require "lspconfig"
-- if you just want default config for the servers then put them in a table
local servers = { "html", "cssls", "tsserver", "clangd" }
for _, lsp in ipairs(servers) do
lspconfig[lsp].setup {
on_attach = on_attach,
capabilities = capabilities,
}
end
--
-- lspconfig.pyright.setup { blabla}

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local present, null_ls = pcall(require, "null-ls")
if not present then
return
end
local b = null_ls.builtins
local sources = {
-- webdev stuff
b.formatting.deno_fmt, -- choosed deno for ts/js files cuz its very fast!
b.formatting.prettier.with { filetypes = { "html", "markdown", "css" } }, -- so prettier works only on these filetypes
-- Lua
b.formatting.stylua,
-- cpp
b.formatting.clang_format,
}
null_ls.setup {
debug = true,
sources = sources,
}

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local M = {}
M.treesitter = {
ensure_installed = {
"vim",
"lua",
"html",
"css",
"javascript",
"typescript",
"tsx",
"c",
"markdown",
"markdown_inline",
},
indent = {
enable = true,
-- disable = {
-- "python"
-- },
},
}
M.mason = {
ensure_installed = {
-- lua stuff
"lua-language-server",
"stylua",
-- web dev stuff
"css-lsp",
"html-lsp",
"typescript-language-server",
"deno",
"prettier",
-- c/cpp stuff
"clangd",
"clang-format",
},
}
-- git support in nvimtree
M.nvimtree = {
git = {
enable = true,
},
renderer = {
highlight_git = true,
icons = {
show = {
git = true,
},
},
},
}
return M

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-- To find any highlight groups: "<cmd> Telescope highlights"
-- Each highlight group can take a table with variables fg, bg, bold, italic, etc
-- base30 variable names can also be used as colors
local M = {}
---@type Base46HLGroupsList
M.override = {
Comment = {
italic = true,
},
}
---@type HLTable
M.add = {
NvimTreeOpenedFolderName = { fg = "green", bold = true },
}
return M

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-- local autocmd = vim.api.nvim_create_autocmd
-- Auto resize panes when resizing nvim window
-- autocmd("VimResized", {
-- pattern = "*",
-- command = "tabdo wincmd =",
-- })

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@@ -0,0 +1,12 @@
---@type MappingsTable
local M = {}
M.general = {
n = {
[";"] = { ":", "enter command mode", opts = { nowait = true } },
},
}
-- more keybinds!
return M

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local overrides = require("custom.configs.overrides")
---@type NvPluginSpec[]
local plugins = {
-- Override plugin definition options
{
"neovim/nvim-lspconfig",
dependencies = {
-- format & linting
{
"jose-elias-alvarez/null-ls.nvim",
config = function()
require "custom.configs.null-ls"
end,
},
},
config = function()
require "plugins.configs.lspconfig"
require "custom.configs.lspconfig"
end, -- Override to setup mason-lspconfig
},
-- override plugin configs
{
"williamboman/mason.nvim",
opts = overrides.mason
},
{
"nvim-treesitter/nvim-treesitter",
opts = overrides.treesitter,
},
{
"nvim-tree/nvim-tree.lua",
opts = overrides.nvimtree,
},
-- Install a plugin
{
"max397574/better-escape.nvim",
event = "InsertEnter",
config = function()
require("better_escape").setup()
end,
},
-- To make a plugin not be loaded
-- {
-- "NvChad/nvim-colorizer.lua",
-- enabled = false
-- },
}
return plugins

337
.config/picom.conf Normal file
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# SHADOW
# shadow = false
shadow = false;
shadow-radius = 50;
shadow-opacity = 0.3
# in pixel
shadow-offset-x = -7;
shadow-offset-y = -7;
# Shadow RGB (0.0 - 1.0, default: 0)
# shadow-red = 0
# shadow-green = 0
# shadow-blue = 0
# Shadow color: default #000000
# shadow-color = "#000000"
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"name = 'Notification'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"_GTK_FRAME_EXTENTS@:c"
];
# clip-shadow-above = []
# shadow-exclude-reg = ""
# xinerama-shadow-crop = false
# FADING
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.05;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.05;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
fade-delta = 8
# Specify a list of conditions of windows that should not be faded.
# fade-exclude = []
# Do not fade on window open/close.
no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
no-fading-destroyed-argb = false
# TRANSPARENCY AND OPACITY
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
inactive-opacity = 0.95;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
frame-opacity = 0.1;
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
active-opacity = 1.0
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
inactive-dim = 0.24
# Specify a list of conditions of windows that should never be considered focused.
# focus-exclude = []
focus-exclude = [ "class_g = 'Cairo-clock'" ];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = []
# Corners #
# Sets the radius of rounded window corners. When > 0, the compositor will
# round the corners of windows. Does not interact well with
# `transparent-clipping`.
corner-radius = 21
# Exclude conditions for rounded corners.
rounded-corners-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'"
];
# BACKGROUND - BLURRING
# blur-size = 12
#
# blur-deviation = false
#
# blur-strength = 6
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
# blur-background = false
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ""
blur-kern = "3x3box";
# Exclude conditions for background blur.
# blur-background-exclude = []
blur-background-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Enable remote control via D-Bus. See the man page for more details.
# dbus = true
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
backend = "glx"
# Enable/disable VSync.
# vsync = false
vsync = true;
# dbus = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# unredir-if-possible = false
# unredir-if-possible-delay = 0
# unredir-if-possible-exclude = []
detect-transient = true;
# detect-client-leader = false
# resize-damage = 1
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
glx-no-stencil = true;
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
glx-no-rebind-pixmap = true
# Disable the use of damage information.
# This cause the whole screen to be redrawn every time, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = false;
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window
# contents. Read the man page for a detailed explanation of the interface.
#
# window-shader-fg = "default"
# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar
# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg.
#
# window-shader-fg-rule = [
# "my_shader.frag:window_type != 'dock'"
# ]
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
transparent-clipping = false
# Specify a list of conditions of windows that should never have transparent
# clipping applied. Useful for screenshot tools, where you need to be able to
# see through transparent parts of the window.
#
# transparent-clipping-exclude = []
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "warn";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = "/path/to/your/log/file"
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = "/path/to/your/log/file"
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# clip-shadow-above:::
# Controls whether shadows that would have been drawn above the window should
# be clipped. Useful for dock windows that should have no shadow painted on top.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
dock = { shadow = false; clip-shadow-above = true; }
dnd = { shadow = false; }
popup_menu = { opacity = 0.8; }
dropdown_menu = { opacity = 0.8; }
};

31
.config/rofi/config.rasi Normal file
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// combi is basically a combination of all rofi windows
// set `-show combi` in i3 config to show it at first page
configuration {
modes: "emoji,run,calc,combi";
combi-modi: "drun,ssh,run";
font: "Fira Code Medium 15";
show-icons: true;
icon-theme: "Tela-dark-purple";
display-combi: "> ";
display-drun: "";
display-ssh: "ssh";
display-calc: "🧮";
disable-history: false;
}
//@theme "dracula.rasi"
@theme "karamel"
// to override theme with local config here
// @theme "/dev/null"
#textbox-prompt-colon {
expand: false;
str: "";
margin: 0px 0.3em 0em 0em ;
text-color: @foreground;
}

120
.config/rofi/karamel.rasi Normal file
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* {
foreground: #f9f9f9;
background-color: #14291c;
active-background: #06c179;
urgent-background: #ff5555;
urgent-foreground: #282a36;
selected-background: @active-background;
selected-urgent-background: @urgent-background;
selected-active-background: @active-background;
separatorcolor: @active-background;
bordercolor: @active-background;
}
#window {
background-color: @background-color;
border: 4;
border-radius: 20;
border-color: @bordercolor;
padding: 12;
margin: 12;
}
#mainbox {
border: 0;
border-radius: 12;
padding: 0;
}
#message {
border: 0px;
border-color: @separatorcolor;
padding: 12;
}
#textbox {
text-color: @foreground;
}
#listview {
fixed-height: 0;
border-color: @bordercolor;
scrollbar: false;
padding: 3px 0px ;
}
#element {
border: 1;
padding: 4;
border-radius: 6;
}
#element.normal.normal {
background-color: @background-color;
text-color: @foreground;
}
#element.normal.urgent {
background-color: @urgent-background;
text-color: @urgent-foreground;
}
#element.normal.active {
background-color: @active-background;
text-color: @foreground;
}
#element.selected.normal {
background-color: @selected-background;
text-color: @foreground;
}
#element.selected.urgent {
background-color: @selected-urgent-background;
text-color: @foreground;
}
#element.selected.active {
background-color: @selected-active-background;
text-color: @foreground;
}
#element.alternate.normal {
background-color: @background-color;
text-color: @foreground;
}
#element.alternate.urgent {
background-color: @urgent-background;
text-color: @foreground;
}
#element.alternate.active {
background-color: @active-background;
text-color: @foreground;
}
#scrollbar {
width: 2px ;
border: 0;
handle-width: 8px ;
padding: 0;
}
#sidebar {
border: 2px dash 0px 0px ;
border-color: @separatorcolor;
}
#button.selected {
background-color: @selected-background;
text-color: @foreground;
}
#inputbar {
spacing: 0;
text-color: @foreground;
padding: 1px ;
}
#case-indicator {
spacing: 0;
text-color: @foreground;
}
#entry {
spacing: 0;
text-color: @foreground;
}
#prompt {
spacing: 0;
text-color: @foreground;
}
#inputbar {
children: [ prompt,textbox-prompt-colon,entry,case-indicator ];
}
element-text, element-icon {
background-color: inherit;
text-color: inherit;
}

210
.config/sway/config Normal file
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# Configuration for sway
# Read `man 5 sway` for more information
# Set Super key as mod
set $mod Mod4
# Set terminal emulator and application launcher
set $term alacritty --option=font.size=12
set $menu rofi
# --- Startup programs ---
# picom for transparency
# exec --no-startup-id picom --shadow --inactive-opacity=0.9 --shadow-radius=60 --shadow-opacity=0.2 --fade-in-step=0.8 &
# Background
#output * bg $HOME/.wallpaper/* center #271829
exec swaybg -i $HOME/.wallpaper/afternoon.png -m center &
# Font for window titles. Will also be used by the bar unless a different font
font pango:Fira Code 10
# Input keymap and variant
# Notification Daemon
exec mako &
# waybar
# exec waybar &
# Use wpctl (WirePlumber) to set volume
bindsym XF86AudioRaiseVolume exec --no-startup-id wpctl set-volume @DEFAULT_SINK@ 10%+
bindsym XF86AudioLowerVolume exec --no-startup-id wpctl set-volume @DEFAULT_SINK@ 10%-
bindsym XF86AudioMute exec --no-startup-id wpctl set-mute @DEFAULT_SINK@ toggle
# --- Controls ---
# increase screen brightness
bindsym XF86MonBrightnessUp exec brightnessctl set 5%+
# decrease screen brightness
bindsym XF86MonBrightnessDown exec brightnessctl set 8%-
# Media player controls
bindsym XF86AudioPlay exec playerctl play-pause
# bindsym XF86AudioPause exec playerctl pause
bindsym XF86AudioNext exec playerctl next
bindsym XF86AudioPrev exec playerctl previous
floating_modifier $mod
# move tiling windows via drag & drop by left-clicking into the title bar, or left-clicking anywhere into the window while holding the floating modifier.
# tiling_drag modifier titlebar
# start a terminal
bindsym $mod+Return exec $term
# kill focused window
bindsym $mod+Shift+q kill
# --- Menu|Program launcher ---
# $mod+d for `dmenu_run`, `bemenu-run`, or `rofi` (below)
# bindsym $mod+d exec --no-startup-id dmenu_run
# bindcode $mod+40 exec "rofi -modi drun,run -show drun"
bindcode $mod+40 exec rofi -show drun
bindsym $mod+period exec "rofi -show emoji"
# -- Lock screen --
bindsym $mod+l exec $HOME/lock.sh
# -- Screenshot --
# alternatively, you can use the cursor keys:
bindsym $mod+Left focus left
bindsym $mod+Down focus down
bindsym $mod+Up focus up
bindsym $mod+Right focus right
# alternatively, you can use the cursor keys:
bindsym $mod+Shift+Left move left
bindsym $mod+Shift+Down move down
bindsym $mod+Shift+Up move up
bindsym $mod+Shift+Right move right
# split in horizontal orientation
bindsym $mod+h split h
# split in vertical orientation
bindsym $mod+v split v
# enter fullscreen mode for the focused container
bindsym $mod+f fullscreen toggle
# change container layout (stacked, tabbed, toggle split)
bindsym $mod+s layout stacking
bindsym $mod+t layout tabbed
bindsym $mod+e layout toggle split
# toggle tiling / floating
bindsym $mod+Shift+space floating toggle
# change focus between tiling / floating windows
bindsym $mod+space focus mode_toggle
# focus the parent container
# bindsym $mod+a focus parent
# focus the child container
#bindsym $mod+d focus child
# --- Coloring ---
# class border backgr. text indicator child_border
client.focused #4c7899 #267A67 #ffffff #2e9ef4 #285577
client.focused_inactive #333333 #161C1A #ffffff #484e50 #5f676a
client.unfocused #333333 #222222 #888888 #292d2e #222222
client.urgent #2f343a #900000 #ffffff #900000 #900000
client.placeholder #000000 #0c0c0c #ffffff #000000 #0c0c0c
client.background #ffffff
# --- Gaps ---
# `inner` is like padding in CSS
# gaps inner <gap_size>[px]
gaps inner 8
# `outer` is like margin in CSS
# gaps outer|horizontal|vertical|top|left|bottom|right <gap_size>[px]
gaps outer 5
# smart_gaps on|off|inverse_outer
smart_gaps inverse_outer
# --- Display settings ---
#exec --no-startup-id autorandr --change
#exec --no-startup-id feh --bg-fill --randomize $HOME/.wallpaper/*
input type:touchpad {
natural_scroll enabled
}
# We use variables to avoid repeating the names in multiple places.
set $ws1 "1"
set $ws2 "2"
set $ws3 "3"
set $ws4 "4"
set $ws5 "5"
set $ws6 "6"
set $ws7 "7"
set $ws8 "8"
set $ws9 "9"
set $ws10 "10"
# switch to workspace
bindsym $mod+1 workspace number $ws1
bindsym $mod+2 workspace number $ws2
bindsym $mod+3 workspace number $ws3
bindsym $mod+4 workspace number $ws4
bindsym $mod+5 workspace number $ws5
bindsym $mod+6 workspace number $ws6
bindsym $mod+7 workspace number $ws7
bindsym $mod+8 workspace number $ws8
bindsym $mod+9 workspace number $ws9
bindsym $mod+0 workspace number $ws10
# move focused container to workspace
bindsym $mod+Shift+1 move container to workspace number $ws1
bindsym $mod+Shift+2 move container to workspace number $ws2
bindsym $mod+Shift+3 move container to workspace number $ws3
bindsym $mod+Shift+4 move container to workspace number $ws4
bindsym $mod+Shift+5 move container to workspace number $ws5
bindsym $mod+Shift+6 move container to workspace number $ws6
bindsym $mod+Shift+7 move container to workspace number $ws7
bindsym $mod+Shift+8 move container to workspace number $ws8
bindsym $mod+Shift+9 move container to workspace number $ws9
bindsym $mod+Shift+0 move container to workspace number $ws10
# reload the configuration file
bindsym $mod+Shift+c restart
bindsym $mod+Shift+r reload
# exit i3 (logs you out of your X session)
bindsym $mod+Shift+e exec swaynag -t warning -m 'Are you sure you wanna go aSway?' -B 'Yes, sway away!' 'swaymsg exit' -B 'SHUTDOWN' 'shutdown now'
# resize window (you can also use the mouse for that)
mode "resize" {
# These bindings trigger as soon as you enter the resize mode
# Pressing left will shrink the windows width.
# Pressing right will grow the windows width.
# Pressing up will shrink the windows height.
# Pressing down will grow the windows height.
bindsym j resize shrink width 10 px or 10 ppt
bindsym k resize grow height 10 px or 10 ppt
bindsym l resize shrink height 10 px or 10 ppt
bindsym semicolon resize grow width 10 px or 10 ppt
# same bindings, but for the arrow keys
bindsym Left resize shrink width 10 px or 10 ppt
bindsym Down resize grow height 10 px or 10 ppt
bindsym Up resize shrink height 10 px or 10 ppt
bindsym Right resize grow width 10 px or 10 ppt
# back to normal: Enter or Escape or $mod+r
bindsym Return mode "default"
bindsym Escape mode "default"
bindsym $mod+r mode "default"
}
bindsym $mod+r mode "resize"
bar {
swaybar_command waybar
}

45
.config/swaylock/config Normal file
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image=~/Pictures/org_wholesome2.png
# clock
ignore-empty-password
font=FiraCode Nerd Font
# Not showing text at all
text-color=00000000
text-clear-color=00000000
text-caps-lock-color=00000000
text-ver-color=00000000
text-wrong-color=00000000
color=000000
separator-color=3b425200
# Make it small to the corner
# current offset: 20x20
indicator-x-position=1900
indicator-y-position=1060
indicator-radius=36
indicator-thickness=12
# Some cool effects
# effect-vignette=0.6:0.6
# effect-pixelate=10
# Sets the color of the key press highlight segments.
key-hl-color=a3be8c
# Sets the color of backspace highlight segments.
bs-hl-color=ebcb8b
# Indicator
inside-color=2e344000
inside-clear-color=ebcb8b00
inside-caps-lock-color=d0877000
inside-ver-color=a3be8c00
inside-wrong-color=bf616a00
line-uses-inside
# Ring
ring-color=3b4252
ring-clear-color=ebcb8b
ring-caps-lock-color=d08770
ring-ver-color=a3be8c
ring-wrong-color=bf616a

3
.config/tmux/tmux.conf Normal file
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set -g mouse on
setw -g mode-keys vi

42
.config/wofi/style.css Normal file
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window {
border: 0px solid #ca93f9;
font-family: FiraCode Nerd Font;
font-size: 16px;
border-radius: 12px;
padding: 10px;
background: linear-gradient(#e66465, #9198e5);
}
#input {
margin: 5px;
border: none;
color: #f8f8f2;
background-color: #44475a;
}
#inner-box {
margin: 5px;
border: none;
border-radius: 12px;
background-color: #282a36;
}
#outer-box {
margin: 5px;
border-radius: 12px;
background-color: #282a36;
}
#text {
margin: 5px;
border: none;
color: #f8f8f2;
}
#entry {
border-radius: 12px;
}
#entry:selected {
background-color: #b767d9;
}